Aetheris
Aetheris is a solo-built narrative design prototype exploring reactive storytelling, squad dynamics, and consequence-driven gameplay.
You play as Kaelen, a young leader navigating loyalty, silence, and sacrifice in a fractured world where memory fades and decisions echo.
This prototype was created to showcase:
- 🔁 Branching narrative with emotional weight
- 👥 Companion behavior shaped by trust and leadership
- ⚔️ Event-based quest structure with ripple effects
- 🧠 Systemic storytelling — not just lore
Everything — from writing and design to implementation — was developed by a single designer as part of a professional narrative design portfolio.
This is not a full game. It’s a vertical slice of interactive storytelling — a blueprint of what I aim to build at a larger scale.
| Status | In development |
| Platforms | HTML5 |
| Author | TagNyx |
| Genre | Role Playing, Interactive Fiction |
| Tags | branching-narrative, Fantasy, Meaningful Choices, Multiple Endings, Narrative, Prototype, Singleplayer, Story Rich, Twine |
Leave a comment
Log in with itch.io to leave a comment.